Title: |
10Tomb4 |
Filename: |
levels/doom2/Ports/0-9/10tomb4.zip |
Size: |
617.66 KB |
Date: |
05/18/13 |
Author: |
Obsidian |
Description: |
2 Egyptian-themed maps for Boom that follow the 1024 rule, plus one map to stop the player progressing into the stock maps. The second map is a boss map, so watch out. :)
Fun fact: during construction this wad went under the charming name of "Constipation 1024", due to the fact that I was making a 1024 map out of Tormentor667's "Too much Brown" texture pack. |
Credits: |
Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for Whacked2 |
Base: |
New from scratch |
Build time: |
A week or two |
Editor(s) used: |
Doom Builder 2, SLADE3, WhackEd2 |
Bugs: |
You can see the STEPTOP textures on MAP02 in the ground sometimes, but I can't do much about that. |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Not such a big fan of it. Ammo was a bit tight at times, and bosses creating huge amounts of lost souls, in a fight in cramped corners? I'm not so sure about that. The third map, while a nice touch, also felt a little strange. Still, a good effort. 3/5 - ZZ | x | |
Anonymous
| Good levels. The first maybe a little confusing, though. -- 4/5 | x | |
Memfis
| I playtested this and I thought it was one of the better 1024-themed mapsets that I've seen. The new graphics make it feel fresh, the crampedness makes sense (we are in some tomb, after all) and the levels, while not terribly difficult, require some thought and reflexes to beat them. Cute. | x |
View 10tomb4.txt
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