Title: |
Abyssal Speedmapping Sessions: Session 17 |
Filename: |
levels/doom2/Ports/a-c/abyspe17.zip |
Size: |
1.38 MB |
Date: |
05/31/15 |
Author: |
TheMionicDonut - Project Lead 4shockblast AD_79 Breezeep Travers Dunne Dusk Memfis Jaws In Space Jim |
Description: |
13 maps made during the seventeenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from:
- CRATES - Lower tier monsters, no hitscanners - Tactical Crushers
TheMionicDonut and AD_79 used the Alfonzo treatment. Dusk also updated his map extensively during the beta stage; this version is included as MAP32 and must be warped to with a cheat code, command line parameter or console command depending on your port of choice. |
Credits: |
id Software for Doom II CodeImp for Doom Builder 2 SirJuddington for SLADE 3 exl for WhackEd4 |
Base: |
New from scratch |
Build time: |
1 hour 59 minutes < x < 3 hours |
Editor(s) used: |
Doom Builder, SLADE 3, WhackEd 4 |
Bugs: |
Um... |
Rating: |
(11 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| If you or anyone didn't notice this before.. notice the word 'ASS' is in the title.. I think this is hilariously put, whether it be known or not!
Abyssal
Speedmapping
Sessions
| x | |
Csonicgo
| Some are crate, some are excratement. | x | |
Zalewa
| A fun little multimap WAD with decent architecture, good challenge and fun gameplay. | x | |
AD_79
| This is some good shit. | x |
View abyspe17.txt
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