Title: |
Abyssal Speedmapping Sessions: Session 68 |
Filename: |
levels/doom2/Ports/a-c/abyspe68.zip |
Size: |
2.7 MB |
Date: |
11/28/22 |
Author: |
Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 Worm318 4shockblast Dragonfly Surr |
Description: |
Nineteen maps made during the sixty-eighth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. All six keys used 2. Lots of curved architecture 3. Walking simulator (no monsters or traps, just atmosphere and optional puzzles) |
Credits: |
Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3 |
Base: |
New from scratch |
Build time: |
2 hours per map (with some exceptions) |
Editor(s) used: |
Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 |
Bugs: |
None |
Rating: |
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Download mirrors:
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View abyspe68.txt
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