Title: |
Abyssal Speedmapping Sessions: Session 7 |
Filename: |
levels/doom2/Ports/a-c/abysped7.zip |
Size: |
604.35 KB |
Date: |
07/08/14 |
Author: |
Obsidian Mugsy Alfonzo Tarnsman Jimmy RottKing TheMionicDonut General Rainbow Bacon JMickle Adam Kuc |
Description: |
14 maps made during the seventh Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each player had a choice of 3 limitations:
- 2X2(2 textures and 2 flats) - 10 sectors(no more than 10 sectors used) - 1 tag(only one tag used) Alfonzo used the Alfonzo Treatment and then proceeded to use another 45 minutes. One of these days, I swear... |
Credits: |
Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 |
Base: |
New from scratch |
Build time: |
2 hours per map(3 and 45 minutes for Alfonzo) |
Editor(s) used: |
Doom Builder, SLADE3, WhackEd4 |
Bugs: |
MAP14 crashes Zandronum for some ungodly reason |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| It's hard to believe that some of these maps were done in 2 hours. You guys must be getting better. | x |
View abysped7.txt
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