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Title:
For Whom The Bell Tolls
Filename:
levels/doom2/Ports/a-c/belltoll.zip
Size:
1.59 MB
Date:
11/19/05
Author:
didy
Description:
map01 has a metal-tech and a bit industrial style map02 (smaller) mostly outdoor-cave style and a bit tech style; see also the informations story: find your friends on a base on mars
Credits:
all map-designers who gave me inspirations and tricks
Base:
New from scratch
Build time:
many weeks
Editor(s) used:
doombuilder, wadauthor
Bugs:
none
Rating:
(40 votes)
5 stars - legendary
4 stars - pretty darn good
3 stars - average
2 stars - meh
1 star - awful
0 stars - vomit
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View belltoll.txt
=========================================================================== Title : For Whom The Bell Tolls Filename : belltoll.wad Release date : 11/20/05 Author : didy Email Address : moontrader@gmx.de Other files by author : blofeld x (will be updated one day in 2006) Description : map01 has a metal-tech and a bit industrial style map02 (smaller) mostly outdoor-cave style and a bit tech style; see also the informations story: find your friends on a base on mars Additional Credits to : all map-designers who gave me inspirations and tricks =========================================================================== * Play Information * Advanced Engine needed : Yes, any port (zdoom recommended) Game : DOOM II Episode and Level # : MAP01, MAP02 Single Player : Yes Cooperative 2-4 Player : n/a Deathmatch 2-4 Player : n/a Difficulty Settings : Yes New Sounds : Yes (3 effects in map02) New Graphics : Yes New Music : No Demos Replaced : No * Construction * Base : New from scratch Build Time : many weeks Editor(s) used : doombuilder, wadauthor Known Bugs : none * informations * - look in every room/area before entering a key-door - walking on nukage does not decrease your health, but the radiation areas do it, they are signed - you can lower the red cylinders - if you don't know how to get the blue key, look above or use the computer map - Difficulty Settings: skill 2 (for a smooth playing) and skill 4 (not very hard) have a similar monster-setting skill 3 (first built) has a different monster- and thing-setting - first planed to make one map, now you have two * story (if you like) * He recieved an SOS from his two best friends, which said that they were trying to escape with their spaceship from the mars-base, who they were working for the UAC Company. Asking them, what happend, the connection interrupted. He went to the mars to help his friends and (game-start) finds the space-ship left. Suddenly he is beamed - the first time in his live. Everyone is angry to him. Will he find his friends? We wish him good luck. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. Your are welcome to use this wad for everything you want to (except commercial use) - but please, let me know if you do so. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites:
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