Title: Black Magnetic (v1.3)
Filename: levels/doom2/Ports/a-c/blackm13.zip
Size: 6.99 MB
Date: 08/01/16
Author: Angry Saint
Description: Black Magnetic is one new level for DooM II with new monsters, textures and weapons.

It was built for the Doomja-Vu contest started by Tormentor667 on the Realm 667 forum.

NMN Corporation is carrying out prohibited experiments with demons genetic material in a laboratory disguised as a storage installation. Space Marines send you to terminate such activities. Good luck.

I tested this level with GZDooM version 1.8.2 and 2.1. I don't know if it works with other versions or with ZDooM.

You may find the gameplay different from the typical Doom one. Monsters are mainly hitscanner with high health so you will have to get cover very often. Explore the installation for better weapons.
Credits:
Base: Map based on the one posted by Tormentor667 for the Doomjá-vu contest
Build time: 2 months
Editor(s) used: GZDoomBuilder, XWE
Bugs: I put some platform coming down from the ceiling. If an enemy happens to be below the platform... well it is not nice to see.
Rating: (6 votes)


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Reviews:
Zalewa
A level that resembles a real facility and is not boring at the same time. It's hella' confusing, though. Textures blend in with each other and sometimes it's easy to miss lifts or doors. Enemies are bullet sponges until you find SSG. It's still quite well done and fun to play, especially with the 3D layers.x

View blackm13.txt
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