7 new slaughtermaps. Hard enough to turn you into a combat wounded veteran. Use pr/gl-boom+ for best performance. Complevel 9 or die!
Credits:
Big thanks goes out to:
-Phml and j4rio for playtesting like crazy.
-gggmork, Nevan and ancalagon for playtesting some more.
-darkreaver for being overall awesome and kind.
-Grain of salt (where the hell are you anyway buddy?) for the status bar.
-Primeval for letting me use his awesome midi
music credits:
Map01: tnt - map10 Map02: From: vile flesh - map18 by...? Map03: Primeval - Stigmatism Map04: Descent - d_cent06 Map05: Resident Evil - The joy of life Map06: plutonia map32 Map07: Kevin Schilder -- "E2M4", from Heretic. Resident evil 2 save room music
Texture credits:
Afterglow, CC4-tex (by various peeps), q1-tex and myself for the yellow sky in map 04 & 05.
Sprite credits:
Zombie skin by Bouncy
Shotgunner skin by Ghastly_dragon
Green chaingunner skin by TheDarkArchon
Base:
New from scratch
Build time:
On and off for 10 months
Editor(s) used:
Doom builder 2, slade 3, doom word, paint, photoshop, whacked