Title: |
Death Cube Cannon |
Filename: |
levels/doom2/Ports/a-c/cannon.zip |
Size: |
46.12 KB |
Date: |
03/01/06 |
Author: |
Jimi |
Description: |
Experimental MAP30. Find the Death Cube Cannon and activate it. The previous space marines were killed by the demons before they got the cannon activated. It's all setup to fire the Death Cube into the heart of the demon infestation. |
Credits: |
John Romero, his head and backwards speech. |
Base: |
New from scratch |
Build time: |
Couple hours |
Editor(s) used: |
Doom Builder, Sound Forge |
Bugs: |
One Death Cube flies off the map(in Doomsday/jDoom) Software engine might render "the protection wall" in front of John Romero's head incorrectly. |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| But is it a death cube cannon for cutie? We may never know. This is basically unfinished; there's a cannon pointing at Romero's head, and you press a button and the cannon starts spawning monsters (towards the player; it's a backwards cannon). And that's it. There doesn't seem to be a way to actually finish the level. Even if there is a way, the level isn't entertaining enough to prompt me to find it! | x | |
Anonymous
| Yeah, nice view, but nothing really working. Please keep your alpha versions at home. | x | |
Anonymous
| not fun | x |
View cannon.txt
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