Here you step into hell and your first obstacle is a large chapel presumably built as a staging point for invading Earth. Proceed through and kill everything that is opposing so you can move on with your main mission.
This map will only run on Boom compatible sourceports due to the use of generalized linedef actions and sector types.
Credits:
Id Software for the game, Codeimp, XWE/Wintex for tools, Jodwin for collaborating and helping along with the map and Super Jamie for playtesting and feedback.
Base:
New from scratch
Build time:
5 weeks
Editor(s) used:
Doom Builder v1 & 2, Wintex, Codeimp, Doomword and XWE