Title: |
Chainworm Kommando |
Filename: |
levels/doom2/Ports/a-c/chnworm.zip |
Size: |
4.61 MB |
Date: |
02/08/17 |
Author: |
Chainworm666 |
Description: |
Just a set of highly detailed small to medium large maps, mostly inspired by shooter classics of the 90s. |
Credits: |
Music by AcidicVoid (https://www.facebook.com/AcidicVoid) Textures used from Blood, Daggerfall, Duke Nukem 3D, Heretic, Hexen, Minecraft, Quake, Shadow Warrior Beta testers: AcidicVoid, MiyaUsagi1 |
Base: |
New from scratch |
Build time: |
About 10.5 months (started in mid february 2016) |
Editor(s) used: |
Doom Builder 2, Slade 3, Editart, Kextract, Paint Shop Pro 7, MS Paint, Bitmap Font Writer |
Bugs: |
Some slime trails here and there, white pixels in the dungeon of map09 |
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| The latter half of this WAD is good, the earlier is just okay. It begins with a lot of straight-forward gameplay that feels very average. Still, the maps look decent from the get go and only get slightly better and the gameplay also gets much better. On the other hand, I feel the music choices were rather poor, but as always your mileage mayvary. | x |
View chnworm.txt
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