Title: |
Once upon a time in Doom Universe |
Filename: |
levels/doom2/Ports/d-f/daioutdu.zip |
Size: |
2.14 MB |
Date: |
10/05/08 |
Author: |
Walter "daimon" Confalonieri |
Description: |
In the spirit of "special Squad Cobra 11" and "Return to Deimos Shityard", Here's a bunch of cute, insane and WTF speedmapping short maps.
This time the timelimit i decided to use is 2 weeks, so i can used more eye-candy and more new features! |
Credits: |
ID, for the fancy game! My family www.vgames.com (as usual) Bashe for some metal tunes you heard there (get from violentshoeplay.zip22) ID again for "unused doom music" and Doom 1 Paul Corfiatis for the d_read_m from tz2midis.zip b.p.r.d. for packing the "monsters source pack" Nick Baker for "5th Episode Textures" Carnevil for skulltag other people i forgot to mention |
Base: |
New from Scratch |
Build time: |
2 weeks, what else? |
Editor(s) used: |
Doombuiler, Wintex 4.3, XWE |
Bugs: |
none, i think. If you found any, mail me. |
Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| It would have been nice of you to let me know you were going to use some of my music. Just a thought. -Bashe | x | |
Anonymous
| After map 01 I lost interest. It didn't really seem to go anywhere with my tastes. So yeah it deserves a 1. | x | |
Anonymous
| Walter stop making maps. | x | |
Anonymous
| enjoyed it very much!thunderbuns | x | |
Anonymous
| ** - It's alright. Blandish and boring in some areas. | x | |
Anonymous
| Theres alot of good stuff here, but you missed the point.
The levels are not all that good with kinda bad textureing, but the light rays take the cake ewwww! Map06 is FAIl!
Normaly I would be kind and give this a 2, but whats up with the Chex Quest on the PFUB1? Some kinda poor joke? :P
1/5 | x | |
Anonymous
| Six (mostly) short, not-immensely-awful maps from earlier this month. The readme suggests that it's a self-indulgent jokewad, but the maps are playable, in a simple 1995 way. It's bulked out with uniformly poor new graphics, which are frustrating, because with a polish and an E1-style redesign the overall effect would be much more... effect-ful. Map05 is a decent old-school large-scale city map, Map06 is a complete flop. | x |
View daioutdu.txt
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