Title: |
Dimensions |
Filename: |
levels/doom2/Ports/d-f/dmnsns.zip |
Size: |
1.81 MB |
Date: |
09/06/17 |
Author: |
Killer5 |
Description: |
5 maps designed for PrBoom+ complevel 9. Play on HNTR or HMP. I spent the vast majority of time working on HNTR and HMP for maps 01-03. UV is an extra special difficulty that most likely only I will find fun.
Maps31 and 32: These two maps are special bonus maps. Only UV is implemented for Map31. Map32 has HNTR, HMP, and UV implemented but I recommend almost everyone play HNTR on Map32.
Difficulty descriptions: HNTR: I dont really play slaughter/I rarely play slaughter
HMP: I like slaughter maps but it definitely isnt my primary focus.
UV: I love going up against overwhelming odds, fighting tens (sometimes hundreds) of cybs/viles at a time, pain elemental swarms, Reality category of speedrunning.
Due to the nature of these maps I recommend playing with infinite height off in ZDoom based ports due to the flying monster behavior mixed with high ceilings. These maps were designed for PrBoom+ cl9 which has vanilla flying monster behavior.
Because of my mapping preferences play in software mode for best visual results! |
Credits: |
none |
Base: |
New from scratch |
Build time: |
Few months on and off |
Editor(s) used: |
GZDB, Slade3, Doom Writer, MS Paint |
Bugs: |
none |
Rating: |
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Download mirrors:
/idgames protocol:
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View dmnsns.txt
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