Title: |
Feveswar |
Filename: |
levels/doom2/Ports/d-f/feveswar.zip |
Size: |
11.98 KB |
Date: |
06/23/04 |
Author: |
Kostas "Bad Sector" Michalopoulos |
Description: |
This map places you in the middle of something you don't understand. And you don't want to understand it. Monsters are all around and your only hope is Feveswar, your creative alter-ego. And he comes to be very creative when he has to do with killing monsters from hell. |
Credits: |
Me :-P
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Base: |
Completely new level from scratch. |
Build time: |
I started it a long time ago, but i didn't finished it then. I worked on it a bit today and here it is. I think that is no more than six hours of total work, maybe less... |
Editor(s) used: |
Doom Builder |
Bugs: |
There is a texture misalignment in the main hall. I tried to fix it with Doom Builder, but Legacy refuses to understand it :-).
* Copyright / Permissions * |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| The description is odd and makes no sense, but it's still more fun than the level. 5 or 6 rooms, a handful of baddies, no surprises. Blech. | x | |
Anonymous
| Small but nice gameplay for a short time :) | x | |
Anonymous
| Heh, open door, kill monsters, open door, kill monsters, press switch to lower secret door, kill monsters... | x |
View feveswar.txt
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