Title: |
The Grim Fortress |
Filename: |
levels/doom2/Ports/g-i/grimfort.zip |
Size: |
156.67 KB |
Date: |
06/11/16 |
Author: |
Subucnameth |
Description: |
A Hell-themed level with mostly medium-strength monsters. A sky by psyren and a new midi by me are included. |
Credits: |
J.S.Graham (aka psyren). The creators of Doom and the editors used. |
Base: |
New from scratch |
Build time: |
3 weeks |
Editor(s) used: |
Doom Builder 2.1.2.1553, midi2mus 2.04, Slade 3.1.0.4, Sibelius 7.1.3 |
Bugs: |
None |
Rating: |
     (13 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Getsu Fune
     | pretty easy and fun. | x | |
Zalewa
     | Solid level but slightly repetitive - there are many Barons. Visuals are good, but the architecture is a bit flat. | x | |
Shadow Giratina
     | This was a really nice map! Music was very good and not very repetitive, which I constantly see as a problem in some of the better maps, Level design and detail is definitely there. My only problem with this map is that unless you like fisting mancubuses and cacodemons, put some more ammo for those playing on ultraviolence. ;)
| x | |
Nabernizer
     | Sure the theme wasn't exactly original, but it was still a pretty fun level. The area where you get the blue key was noticeably less detailed than the rest of the level which was a bit jarring, but it didn't really take away from anything. Liked the midi track too. :) | x | |
vdgg
     | This was very pcorf-like. Good looking, polished, but the style/theme was not too too original. | x |
View grimfort.txt
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