Title: |
IC1Room (AKA Go!) |
Filename: |
levels/doom2/Ports/g-i/ic1room.zip |
Size: |
86.42 KB |
Date: |
11/21/03 |
Author: |
Ian Cunnings |
Description: |
A one room map I made for Job's Second One Room Contest. The theme was something along the lines of 'make a unique looking map using a variety of different themes'. I hope I've achieved something like that. I kind of went for a hell/tech hybrid, but didn't have enough space to put in quite everything I wanted.
Once I added detail I decided to make the map an all out frag fest by adding 80 monsters. Oh yes, and there's an approximate 40 second time limit (via a Voodoo Doll + Crusher combo). It is tough, and I think some people might feel I've spoilt the map with all the carnage. It is quite beatable on Skill 1 and 2 though, and probably challenges most people on Skill 3. Skill 4 is definately hard. It's even harder to get a MaxKill on UV, though I've included a demo to prove that it's possible :P I'm guessing quite a few of the speedrunners could beat my time. |
Credits: |
Gherkin for the excellent Doom Builder and Job for the idea of the One Room contest. And of course those guys at id. |
Base: |
New level from scratch. |
Build time: |
A bit less than a week, on and off. |
Editor(s) used: |
Doom Builder. |
Bugs: |
Don't think so. |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| What the hell was that about? 4/25/07 | x | |
Anonymous
| Great Map! Nice design and strange game play! | x | |
Anonymous
| ugh | x |
View ic1room.txt
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