The likely final map in the ic200x series. A huge sprawling techbase with textures from a variety of sources.
Credits:
The authors of the various editors used.
The creators of the 'new' textures and flats used - Raven Software for graphics from Heretic/Hexen - iD Software for graphics from the Ultimate Doom - iD Software for graphics from Quake and Quake 2, converted to DooM by Derek MacDonald - Monolith Productions for graphics from Blood, converted to DooM by Daniel Gimmer - Pawel Zarczynski for textures from his NMN Corporation Texture Set Part 1 wad - Nick Baker for graphics taken from his re-coloured textures and useful flats wads - Owen Lloyd for a recoloured door - Additional thanks to Derek MacDonald for having most of these wads in one place.
Sonic Mayhem for music originally in Quake2, midi sequenced by Jay Reichard.