Title: |
Plutonium Sandpit |
Filename: |
levels/doom2/Ports/j-l/ka_tech.zip |
Size: |
33.47 MB |
Date: |
09/11/16 |
Author: |
Kristian Aro |
Description: |
A very large single map for Doom2. You are para-
dropped on an abandoned industrial sand planet to
investigate why the base was deserted. Sensors
indicate the presence of hellspawn. Find the cause
why facilities have ceased production and destroy
any hellspawn you face. |
Credits: |
Id Software for DOOM. Creators of Doom Builder, Zdoom, GZdoom and SlumpEd. Creators of all the additional stuff from the realm667.com repository. Skybox from http://gamebanana.com/textures/2384 Paul Corfiatis for testing. |
Base: |
New from scratch |
Build time: |
February 2016-September 2016 |
Editor(s) used: |
Doombuilder 2, SlumpEd |
Bugs: |
Hopefully None |
Rating: |
(18 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Dynamo
| truly excellent! I wish more zdoom maps like this were made! as Zalewa said, this is how zdoom mapping should be used to enhance the doom gameplay. | x | |
Zalewa
| Bloody well done ZDoom map that utilizes ZDoomism in a nearly perfect way to enhance the base Doom gameplay. One this that could be changed is lower usage of really dangerous Baron variants. | x | |
trrobin
| A very well detailed long level, with nice texture use, custom monsters, and solid progressive gameplay. I thoroughly enjoyed it. Can be a bit glitchy and crash even on high end computers so remember to save and use the latest GZdoom. Very much recommended. | x |
View ka_tech.txt
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