Title: |
Lilium |
Filename: |
levels/doom2/Ports/j-l/lilium.zip |
Size: |
5.15 MB |
Date: |
11/06/16 |
Author: |
Lainos |
Description: |
This WAD was conceived under very negative emotions and think. And it's absorbed all of that... That's why work on it was very painful. But may be it benefited for atmosphere. Anyway, I glad I finished it. Happy halloween! |
Credits: |
lafoxxx, Vlad Guardian, [LeD]Jake Crusher, Chaingunner, BETEPAH[iddqd], Serious_MOod and others. All authors, whose resources I used. |
Base: |
New from scratch |
Build time: |
|
Editor(s) used: |
Doom Builder (1&2), XWE, MS Paint, Photoshop, MS Office Picture Manager, Gold Wave, Jet Audio, Sony Vegas Pro (surprisly, isn't it?), WhackEd, some online-services. |
Bugs: |
|
Rating: |
(20 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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bzzrak
| Lags, boring, hard | x | |
RaphaelMode
| This map is something I could aspire to be. Good both in terms of artistry and craftsmanship. | x | |
Getsu Fune
| amazing atmosphere, lovely scenarios as expected from Lainos. traps and overall gameplay were well-balanced so this map is definitely worth the play. | x | |
FlightPhoenix
| Amazing map, very balanced and challenging. The atmosphere and the music are great, the gameplay is not bad at all. More linear than you might expect, the lag (which should be expected from a map this big) is the only problem. Maybe the traps are a little bit repetitive and predictable and killing the Imps in the park was a little bit tedious. Overall worth playing! | x |
View lilium.txt
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