Title: |
Long Road, No Turns |
Filename: |
levels/doom2/Ports/j-l/longroad.zip |
Size: |
2.56 MB |
Date: |
05/27/19 |
Author: |
Benjogami |
Description: |
"Long Road, No Turns" is a complevel 9 map with 21,340 monsters on UV. Tested in PrBoom+, but it seems to run fine in GZDoom without mods and with dynamic lights off. Difficulty settings are implemented. MAP03 to MAP15 contain the individual sections of MAP01; I suggest using those if you want to play without saving or if you want to skip around and check out different sections. Expect that a casually-paced playthrough will take over 8 hours in-game time. |
Credits: |
Thanks scifista42 for resur.wad, the entirety of which is incorporated into this wad.
Thanks TimeOfDeath for infinite ammo Dehacked from nostril.wad.
Thanks Krull and Dubzzz, whose feedback lead to some fine tuning.
Midi is by me. |
Base: |
New from scratch |
Build time: |
Some portion of a couple weeks |
Editor(s) used: |
GZDB, SLADE, FL Studio, GIMP, Bitmap Font Writer |
Bugs: |
N/A |
Rating: |
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Download mirrors:
/idgames protocol:
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View longroad.txt
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