Title: |
MAYhem 2013 |
Filename: |
levels/doom2/Ports/m-o/mayhem13.zip |
Size: |
5.11 MB |
Date: |
03/10/14 |
Author: |
A buncha schmucks |
Description: |
In response to it's wildly ignored predecessor, MAYhem 2013 is a collection of maps all made in the month of May. This time we were given the limitation of using only 2 monster types per map. Also we beat our previous streak of procrastination by 4 months! Count 'em.
Le Maplist!
01 - Unit 731 By Magnusblitz
02 - From the Sky By Scypek2
03 - Shooting with Imps By Joe-ilya
04 - Orange Night By Katamori
05 - Eternity's Hatred By Obsidian
06 - Pool of the Spiders By Walter Confalonieri
07 - Casing Lake By ArmouredBlood
08 - The Demon Rush By Melon
09 - Leviathan By Dobu Gabu Maru
10 - Onyx By Ribbiks
11 - The Stone Spinneret By Dobu Gabu Maru |
Credits: |
Essel for the rather excellent CC4 texture wad Melon for compiling the wad Obsidian for making the CWILV## graphics, the DeHackEd patch and this sexy textfile All the playtesters for, err, playtesting |
Base: |
New from scratch |
Build time: |
All maps were made in the space of one month |
Editor(s) used: |
Doombuilder 2, SLADE3, WhackEd2 |
Bugs: |
MAP05 uses ghost monsters: make sure you check compatibility flags Minor slime trails and flat bleeding on MAP11 |
Rating: |
(16 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| maybe too hard | x | |
Anonymous
| Try playing wads without Brutal Doom. Trust me. You'll live. That or just stop playing Doom if you can't even bring yourself to try vanilla or at least a different gameplay mod. In any event, I really liked this set of maps and found the second half of the mapset to be the most fun, though that could be because I love slaughterWAD's. Melon's map in particular was entertaining. Five Stars from me. | x | |
Anonymous
| Played this with Brutal Doom Sperglord edition. Interestin WAD but too much switch pulling, not heavy enough on the good gameplay department. I gave up after Orange Night. - The big Robb | x | |
Anonymous
| a strange wad - in a good way | x | |
xnv
| Outstanding set of maps with: beautiful design (mostly); nice and clever ideas; fun gameplay. Only two major complaints is about MAP10 which is impossible and pushed me to using godmode. Maybe I missed something but you couldn't move because of overwhelming number of monsters. WAD is rather short and will take 2 hours to complete but is totally worth it. Damn you, 512 char limit.
5/5. | x |
View mayhem13.txt
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