Fast-paced, challenging map in a nighttime tek setting. All 6 keys are present and can be aquired in any order. It's a bit rushed, so there's some sloppy visuals, but nothing too serious. Originally intended to be released with Community Chest 4.
Credits:
I've included cc4.tex to eliminate the risk of note giving texture/graphics artists their due. A thousand thanks to them, and to esselfortium for compiling the wad. The usual suspects: id Software, creators of Doombuilder, sourceports, and editors. Adrian Hanekom for playtesting.
Base:
New from scratch
Build time:
1 week for the southern areas, about 3 hours for the northern/indoor portions.