Title: |
Mudman |
Filename: |
levels/doom2/Ports/m-o/mudman.zip |
Size: |
4.73 MB |
Date: |
08/27/23 |
Author: |
Eater29 |
Description: |
Mudman is a large and difficult MBF21-compatible (-cl 21) swamp-themed map that makes extensive use of Boom's friction sectors in combat setups. Here is a brief rundown of the difficulties (in short, HMP recommended):
UV - Highly punishing (by my standards) encounters with slight ammo starvation in places and less health. May require some grinding.
HMP - More lenient than UV, with more resources and powerups. Fights play out mostly the same as UV, but with more room for error. I recommend this difficulty for a first playthrough
HNTR - Very forgiving with more fodder to blast through. Should be a walk in the park.
*Cyberdemon hp reduced to 1500 |
Credits: |
Ola Björling (Ukiro) for Otex Additional textures from aa-tex.wad Tree sprites by elend CarmeloSantos, Skraegorn and Stargazer for playtesting and feedback Not Jabba and Maribo for additional suggestions Full credits in a lump in the wad |
Base: |
New from scratch + small texture modifications |
Build time: |
about 5 months |
Editor(s) used: |
Ultimate doom builder, SLADE, GIMP |
Bugs: |
Performance issues on software rendering, opengl rendering is recommended |
Rating: |
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Download mirrors:
/idgames protocol:
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View mudman.txt
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