This is a limit-removing map designed for Boom compatibility (-complevel 9). Play Doom in my nose.
Credits:
id Software - Authors of the programs I use - Toke for the green and red cacos from coopbuild - My Dad for an equation to help figure out how many monsters to use - TeamTNT for the eternall sky - Jimmy91 for organizing the SpeedMIDI session that spawned Plumbford Scottsdale - ArmouredBlood, Anima Zero and Phml for recording demos - SuperJamie, NeverAgain and gggmork for demo help