Title: |
Oh my gwad! |
Filename: |
levels/doom2/Ports/m-o/ohmyg.zip |
Size: |
5.47 MB |
Date: |
06/05/15 |
Author: |
Ilya "Joe" Lazarev |
Description: |
I made a wad for fun, inspired from Ksutra.wad and some 1-level wads from memfis. |
Credits: |
The doomworld members for providing feedback and pointing out bugs. |
Base: |
New from scratch |
Build time: |
Week |
Editor(s) used: |
DB2, slade3, MSpaint. |
Bugs: |
Bugs are cool, I like to squish them. |
Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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jmickle66666666
| Super fun map, very challenging and a lot of cool ideas :) | x | |
Zalewa
| Very refreshing look with blocky architecture. It's nothing truly fresh by any chance, but it still feels original. Level is well detailed and looks good inspite of (or because of) the blockiness. Difficulty is high, but not extreme, due to high amount of monsters in tight areas and scarcity of medkits. Mind your health. Monster count could've been taken down a bit. | x | |
dg93
| Pretty good. I like the dual wielding pistols in replace of the chaingun! | x | |
Anonymous
| At least you tried..... | x | |
Anonymous
| Mod of the year
| x | |
Anonymous
| It was overkill! There are wall traps that pop up/down! I was fucked over! It was fun nevertless, clearing each zone as I can. ~3/5 b/c I didn't finish up the map. | x |
View ohmyg.txt
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