Title: |
512 Linedefs of /vr/ |
Filename: |
levels/doom2/Ports/megawads/512linesvr.zip |
Size: |
5.38 MB |
Date: |
07/04/22 |
Author: |
Various |
Description: |
32 maps constructed using no more than 512 linedefs in each map. All maps are designed in Boom format (complevel 9) and use ultratex.wad for textures, also utilizing UMAPINFO to supply special actions. Also contains a separate WAD for ports that do not support widescreen HUDs. |
Credits: |
Level Design: Redead-ITA, EnragedEggplant, GuyWithTeaCup, Anonymous, Murm, ASO3000, desert yeti, Revae, Zipon, RancidSam, washingmachinewashingmachine, MacGuffin, ViolentBeetle, Hege Cactus, donk_konk, LunchLunch, Wolpertinger, Hand-peeled, Bartekmil, brxyz, NepNep, Jarmo, Yuji Sakai Testing/Streaming: stxvile, Tarnsman, Murm, various anons |
Base: |
New from scratch |
Build time: |
5 weeks |
Editor(s) used: |
Ultimate Doombuilder, Slade |
Bugs: |
MAP07 will not function properly outside of complevel 9 or a ZDoom port, MAP22's MIDI may have issues looping, may still contain texture misalignments or other small errors |
Rating: |
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Download mirrors:
/idgames protocol:
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View 512linesvr.txt
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