Title: Doomworld Maximum Project 2021
Filename: levels/doom2/Ports/megawads/dmax2021.zip
Size: 60.25 MB
Date: 12/14/22
Author: See maplist for authors
Description: Fifty-eight maps made for the Doomworld Maximum Project 2021, as well as three maps to mark the required source ports and a hub for GZDoom. The Doomworld Maximum Project 2021 was organized by Obsidian and sought to provide a community project that anyone could contribute to, regardless of mapping proficiency or source port familiarity.
Credits: Id Software for Doom II SirJuddington for SLADE3
Base: New from scratch
Build time: 1 year for the maps, 11 months for the compiling
Editor(s) used: Doom Builder X, Ultimate Doom Builder, SLADE3, WhackEd4
Bugs: -The large amount of PNGs present in the file means that Eternity loads the wad up very slowly. -The level timer does not reset between maps when using the hub due to it marking the player's progress in the wad. -Monster telefragging can occur on MAP30 if your source port does not support MAPINFO or OPTIONS.
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