Title: |
The Magenta Spire |
Filename: |
levels/doom2/Ports/megawads/magspire.zip |
Size: |
9.03 MB |
Date: |
11/20/22 |
Author: |
Cole Bryden "thelamp" |
Description: |
A high ranking UAC communications technician travels to a |
Credits: |
Nicholas Monti, for being the first mapper whose name I remembered HAK3180 and Francist218 for providing valuable criticism early on in the project Dusty_Rhodes for being supportive everyone involved with Evolution of the Wad, which got me so curious about mapping I downloaded DB2 the community in general for being helpful in sharing info and resources |
Base: |
New from scratch |
Build time: |
two years |
Editor(s) used: |
Doom Builder 2, Doom Builder X, Slade 3, Whacked 4, Doom Writer, Notepad++, GIMP, EndEDIT |
Bugs: |
picking up a health potion or megasphere with >200 hp will roll it back to 200 sometimes the Dead Pain Elemental will resurrect back into a corpsepile rather than becoming a Pain Elemental cast call is busted due to AV dehacked changes lost souls and friendly marines on map01 will not always infight massive sprites cause weird clipping, mostly noticable on map 11 and 15 |
Rating: |
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Download mirrors:
/idgames protocol:
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View magspire.txt
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