Title: |
Speed Master |
Filename: |
levels/doom2/Ports/megawads/spmaster.zip |
Size: |
23.82 MB |
Date: |
03/02/17 |
Author: |
Russian Doom Community (see below) |
Description: |
Megawad, based on the results of three speedmapping contests, held on www.iddqd.ru in 2014-2016, with next themes:
1. Industrial 2. Ancient city 3. Free disigned style, but there was limit of 3-colours of textures/floors on map
All maps were built in limit of 4 hours, than were sent to a contest judge and there was voting for best maps. Later, maps we not be able to upgraded, but with fix of some major bugs and gameplay balance. |
Credits: |
ID Software, all authors of music, textures and Eternal for interpic and titlepic. |
Base: |
New from scratch |
Build time: |
30.03.2014 - 20.01.2017 |
Editor(s) used: |
DoomBuilder1, 2, XWE 1.16, Photoshop and others. |
Bugs: |
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Rating: |
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/halfstar.gif) (14 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) | This WAD doesn't start very promising - the weaker maps seem to be grouped at the beginning. But it soon picks up and the levels become quite good. There are some finish problems that repeat on most maps, namely in form of completely skippable boss fights. There are no technical errors whatsoever. A fine WAD for an evening or two or three. | x |
View spmaster.txt
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