Swift Death is an extremely hard megawad, calibrated for speedrunners.
I recommanded for novice players to play in "easy" ("Toilet Break", or "Soft Event").
SD is realized in speedmapping sessions, for the most parts of maps.
These maps are generally small, and contain on average 75 monsters.
They are also compatible for the duel / deathmatch.
Credits:
- id Software for Doom
- Pascal "CodeImp" vd Heiden for Doom Builder
- Kris Kuksi
- The XWE team
- The French Doom Community
- JCD for bugs, textures misalignments and such.
- JCD, Dislogical, and especially FSN76 for some suggestions about the duel gameplay :)
- Ch0wW and JCD, for their incredible demos :D
- Ch0wW; [WH]Wilou84; SidTheMeck; and Squonk for various helps :)
Base:
New from scratch
Build time:
With some enormous breaks of plenty months => 4 years