Title: |
Plutoned |
Filename: |
levels/doom2/Ports/p-r/plutoned.zip |
Size: |
994.24 KB |
Date: |
07/16/14 |
Author: |
Memfis |
Description: |
The idea was to make one map per day. The results weren't satisfying so I dropped it. |
Credits: |
Everybody |
Base: |
New from scratch |
Build time: |
Two days |
Editor(s) used: |
Doom Builder 2, XWE |
Bugs: |
There will always be bugs |
Rating: |
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/qstarfarleft.gif) ![](images/emptyqstarmidleft.gif) ![](images/emptyhalfstar.gif) (12 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) | Two solid maps with decent visuals. Difficult, but not over the top. | x | |
Demonologist
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) | Map01 is okay, map02 is good. Plutosis is still better, these two could've been merged together though. | x | |
NoobBait
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) | Well-balanced maps which are challenging but fair. The monster placement is the biggest strength. 5/5 | x | |
Anonymous
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | If not satisfying, then why uploading? Having said that, here's my impression. Both maps are technically ok, but (@ UV) lack gameplay. More precisely they miss some tactical flow or 'leitmotiv'. Monster placement often gives me some ADHD feeling (ok, that's personal), resulting into Rambo style fights instead of more tactical fights. Overall: 2.5/5 + 0.5 for your 82/100 exam result = 3/5. | x | |
Anonymous
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) | I smell spam! Memfis wads are NEVER 0/5 or even close. | x |
View plutoned.txt
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