Title: |
Doomworld Roulette: Session 1 |
Filename: |
levels/doom2/Ports/p-r/roultt01.zip |
Size: |
2.75 MB |
Date: |
12/24/15 |
Author: |
Various |
Description: |
The first in a series of exercises that dares participants to break away from the trends and ideas typical in day-to-day Dooming. The challenge? Create a map that best depicts a theme generated by jmickle66666666's level theme generator. Themes were created, numbered and then hidden from participants, who were made to select a number at random in order to be assigned a theme. The event ran for just under two weeks, totalling 12 maps. These maps are designed to be played from pistol start. |
Credits: |
jmickle66666666, Jimmy, Mechadon |
Base: |
New from scratch |
Build time: |
1 month |
Editor(s) used: |
Doom Builder 2, SLADE 3, WhackEd4, Bitmap Font Writer |
Bugs: |
Not a bug, but PrBoom+ cannot access the custom HELP screen to view the map themes in-game. |
Rating: |
     (14 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
     | Maps with good visuals but annoying gameplay. One map has a stupid instance of scaling narrow columns that push you down with scrolling floors. Several others are dickish slaughter maps in disguise. These maps aren't bad, they're just not for me. | x | |
Getsu Fune
     | hey it's that anonymous guy again HI ANONYMOUS REVIEWER LOL. cool set too. | x | |
Doomkid
     | FIVE LEGENDARY STARS. There has never been a better wad released in the history of history. Just take my word for it. | x | |
joe-ilya
     | Some shitstains in this wad, but it's mostly good. | x | |
walter confalonieri
     | pretty good mapset! | x |
View roultt01.txt
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