Title: |
Super Mario 8-Bit |
Filename: |
levels/doom2/Ports/s-u/s_mario.zip |
Size: |
18.12 KB |
Date: |
05/12/13 |
Author: |
Michael Jan Krizik (valkiriforce) |
Description: |
Just an 8-bit Mario map done out of boredom. |
Credits: |
Id Software for Doom II and all that. |
Base: |
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Build time: |
Few hours. |
Editor(s) used: |
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Bugs: |
none |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I like the concept and a good rendition of the Super Mario sprite much like Minecraft artwork, gameplay is not bad and there is no exit that I could find.
4/5 for effort. | x | |
MajorRawne
| I found this surprisingly challenging, the music kicks arse, and if the author had put any kind of thought into his description of the map, more people would download and play it because it rocks. 4/5 - Major Rawne | x | |
Anonymous
| Ok, but not Mario theme. Maybe try making an pyramid for both outside and inside? For for Death Illustrated maps for reference. ~3/5 | x | |
Memfis
| Short dynamic level in the shape of Mario's sprite. Lots of monsters and weapons, action never stops. Cool nonsensical design. It is also almost a "grid 128" map with only one smaller detail. | x |
View s_mario.txt
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