Title: |
Snowfury |
Filename: |
levels/doom2/Ports/s-u/snowfury.zip |
Size: |
4.56 MB |
Date: |
10/29/21 |
Author: |
EANB |
Description: |
Snowfury is a single map wad for Boom set in an snowy castle featuring classic styled gameplay. The level should take around 15-20 minutes to complete, and provide a decent challenge. Difficulty levels are supported. Freelook is fine, but avoid jumping.
The main gimmick of the map is that it uses a snow effect that doesn't require decorate or a more advanced engine, inspired by the old map "nordhell" by Eternal/Deadall. The effect can break down if you look at it too closely but most of the time it looks pretty nice.
The story: A village in the mountains has heard evil wailing from a nearby castle and demands action. You have been hired to exterminate all who dwell there, from the front steps to the dungeon.
Some monsters have received a new look to suit the environment. |
Credits: |
Textures - CC4 Music - "Under the Stars" from Final Fantasy Tactics Tree sprites - "small trees and bushes" sourced from realm667 Archvile sprite - based on the "Divine Shadow" sourced from realm667 Revenant Sprite - based on the "Ghost Revenant" sourced from realm667. Demon and Imp sprites recolored by me. |
Base: |
New from scratch |
Build time: |
2 weeks |
Editor(s) used: |
Ultimate Doom Builder, Slade |
Bugs: |
Under some settings in GZDoom certain trees will glow. The snow may cause performance drops on lower spec computers. |
Rating: |
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Download mirrors:
/idgames protocol:
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View snowfury.txt
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