You flick the exit switch of Sprike; there is a moment of disorientation and you find yourself staring through a window into the very same exit room you had just struggled to reach. It seems that the nightmare is not yet over...
You pause momentarily and then operating a switch just ahead of you once again descend into the unknown.
Credits:
Pascal van der Heiden for Doombuilder Daniel "Tormentor667" Gimmer for 2mbrown.wad Iikka Keranen for his quake texture set ikdtex And, of course, id Software for the mother and father of all FPS games, DOOM and DOOMII.
"We're magicians working with ethereal stuff and creating worlds". John Carmack, Quakecon 2011.