Title: |
Stadel |
Filename: |
levels/doom2/Ports/s-u/stadel.zip |
Size: |
444.26 KB |
Date: |
07/15/00 |
Author: |
Rick Clark |
Description: |
This is a small entry-sized map. I basically used this to figure out the three-d stuff. This may not run well on slower machines. Try less res if you are having problems. Hopefully they will fix this. Lots of 3D in this one. |
Credits: |
|
Base: |
All new levels from scratch. |
Build time: |
|
Editor(s) used: |
WadAuthor |
Bugs: |
|
Rating: |
(1 vote)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| This is dated July 2000. It's technically for Edge, but it works mostly fine with GZDoom (three baddies are stuck in the floor). It's a good-looking albeit drab techbase that resembles something from the first Quake II mission pack; not much gameplay, because it's an intro level, with only 26 monsters, but for something of its age the 3D floors and water are still not bad to look at. | x |
View stadel.txt
|