Title: |
Coming Out Of The Goddamn Walls |
Filename: |
levels/doom2/Ports/s-u/thedamnwalls.zip |
Size: |
2.34 MB |
Date: |
01/20/24 |
Author: |
Razza |
Description: |
Yet another UAC outpost of vague importance has been overrun! But this won't be your every day killing spree, those crafty demons have a new trick up their sleeve. Some of them seem to have the ability to ambush you from seemingly solid walls! Keep your wits about you as you try to overcome this bloodbath, you'll need to fight like hell to get out of here alive.
"Coming Out Of The Goddamn Walls" is a hectic, slaughtery single map with a silly gimmick. At 1300+ monsters this is my most populated level I've made by far, however this isn't a map that's for hardcore players only. I've tried to make it fairly accessible on the lower difficulties, so if you don't feel confident with slaughter maps I'd encourage you to try it on ITYTD/HNTR. It's still fairly dense, however there's plenty of resources to recover with. |
Credits: |
Proxy-Midi for creating an original piece for this map. Ola Bj rling (ukiro) for OTEX. TheV1perK1ller for playtesting/feedback |
Base: |
New from scratch |
Build time: |
About 2 months |
Editor(s) used: |
Ultimate Doom Builder, Slade |
Bugs: |
Some intentional HOMs in the final arena |
Rating: |
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Download mirrors:
/idgames protocol:
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View thedamnwalls.txt
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