Title: |
Why Did it Have to be Snakes? |
Filename: |
levels/doom2/Ports/v-z/whysn.zip |
Size: |
131.47 KB |
Date: |
04/09/05 |
Author: |
Lutrov71 |
Description: |
An entry for the Doom Republic Editing Contest. The theme is a dungeon and the amount of time given is a week, but I slacked off a bit and made it in about 4 days, so don't expect anything great. The map is 'supposed' to be a dungeon set in Hell but I got a bit carried away and I don't know what it is now. It also requires the Gothic Textures pack to run. |
Credits: |
Zap610 and Jallaman for dropping out of the contest and giving me a better chance of winning, Richard213 for playing it and making me laugh hysterically because of how scared he was playing it and my dog for some reason. |
Base: |
New from scratch |
Build time: |
4 or 5 hours. |
Editor(s) used: |
Doombuilder and Wintex. |
Bugs: |
None but there are probably a whole lot that I don't know about. |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Crashes due to errors at start-up with many limit-removing ports. | x |
View whysn.txt
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