Title: |
Altitude |
Filename: |
levels/doom2/a-c/altitude.zip |
Size: |
500.87 KB |
Date: |
01/16/17 |
Author: |
Thomas "tourniquet" Seifert |
Description: |
One large City themed map designed for Vanilla/Chocolate Doom with multiple possible routes and a lot of optionality. |
Credits: |
Id Games for Doom Killer5 for playtesting Demonologist and MegaBlast for further feedback/playthroughs
Music Credit: Title/Imtermission: "Brundle" by Zan-zan-zawa-veia Map01: "E1M1SAS" by Zan-zan-zawa-veia |
Base: |
New from scratch |
Build time: |
On and off during a couple of months |
Editor(s) used: |
Doombuilder 2, Slade 3 |
Bugs: |
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Rating: |
(14 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| So, this is Miasma but with poorer textures, lesser sector count and worse music. If you consider that it stays within vanilla limits then this is very nice! | x | |
roadworx
| it's...very, very strange. but in a good way tho; it kinda feels like a dream. the architecture and texturing just feels unnatural, but that's what makes this map so good. not only that, but it's also non-linear, so if you have a good sense of direction (unlike me) you'll love this map! | x | |
trrobin
| Amazing non-linear map that balances both realistic and abstract design style. There are many twists and turns to be found and plenty of surprises. The music is fitting too. For me the most interesting wad I've played since "going down". | x | |
Killer5
| Sick map. | x |
View altitude.txt
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