Title: |
DOOMED to Run Amok v1.1 for DOOM II |
Filename: |
levels/doom2/a-c/amok2_11.zip |
Size: |
166.97 KB |
Date: |
12/02/05 |
Author: |
David L. Davis |
Description: |
Waste the "BAD GUYS", what else?. |
Credits: |
id Software Team (DOOM "The Game" / "The Graphic Engine") Brendon Wyber (DEU v5.21 / Map & Thing Editor) Raphael Quinet (DEU v5.21 / " " " " ) David L. Davis (DM1toDM2 v1.0á / DOOM I Converter) Colin Reed (BSP v1.2x / DOOM Node Builder) Jens Hykkelberg (RMB v2.0A / Reject Map Builder) Bill Neisius (DMMUSIC v1.0a / Music Util) Bill Neisius (DMGRAPH v1.0 / Graph Util) Bill Neisius (DMAUD v1.1 / Audio Util) Matt Fell (The "OFFICIAL" DOOM FAQ v5.6 / Info) Matt Fell (The "UNOFFICIAL" DOOM SPEC v1.3 / Docs) MDC Development (TEXTREF v1.0 / Docs) Brain Marshall (DOOM 3D Engine Techniques / Info) Abert Warner (Beta Tester) |
Base: |
Modified AMOK11t.WAD (DooM1-WAD [E2M1], made by David L. Davis himself) |
Build time: |
180+ hours (Every free moment for a month, course rebuilds can take a little while on a 386DX/25 Mhz machine with a Big WAD like this one!!.) Plus the time to learn how to use DEU, BSP, DOOM Utils, and reading all the DOOM information out-there! |
Editor(s) used: |
DEU v5.21, BSP v1.2me (a Recompiled version of BSP v1.2x with Math Emulation Support), Rmb20A, DMMUSIC v1.0a, DMGRAPH v1.0, & DMAUD v1.1 |
Bugs: |
Some Texture Alignment Problems. |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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roadworx
| It's alright, but great for 1994. | x | |
EClydeDeebo
| One of the my favorites | x | |
Anonymous
| so so...a bit boring | x | |
Anonymous
| I liked it | x | |
Anonymous
| This is dated December 1994. You fight 295 baddies in a level that looks familiar, because I've played the Doom I version (id=12933); like that level it's crude but fun because there's non-stop action, with lots of weak monsters. You get masses of health and ammo, and it's not hard to just run to the exit, waste the cyber, and leave. If you decide to stay it becomes a kind of bot-hunt. Like its predecessor there's a secret bit with some Doom II pre-release screenshots. | x | |
Anonymous
| unfortunately the design is not nice at all (0 - 3). But I really enjoyed the gameplay. played skill2, 4/5 | x | |
Anonymous
| Fun map. Short and sweet, lots of plasma action, nice design and the teleporters provide great connectivity. 4/5 - Belial | x |
View amok2_11.txt
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