Title: |
Bridges.wad |
Filename: |
levels/doom2/a-c/bridges.zip |
Size: |
51.28 KB |
Date: |
05/07/14 |
Author: |
Nick Anderson |
Description: |
Medium to hard single player with simple landscapes, average sized wad. Plenty of secrets/hidden stuff and problems to solve. |
Credits: |
My son Robert for his advice and testing, and to those who took the time to create and improve the editors. |
Base: |
From Scratch. |
Build time: |
Yes there was some, don't know how much though, days? |
Editor(s) used: |
DETH 2.66 and WARM 1.3 |
Bugs: |
Nope. |
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Memfis
| Masterful monster placement will put you in a lot of unique uncomfortable situations and make you think a little. That's quite a feat for a map from 1995. The progression has some puzzles and might frustrate you with all the unmarked teleporters though. | x | |
Anonymous
| no, just no. Unmarked teleports at every turn. CLEVAR!!1! No. Waste of a download. | x | |
Anonymous
| Played @ UV. Typical 1995 pwad with all its flaws: poor map layout, simple texture use, overly dark areas, poor monster placement, f.e. groups of same type of monsters. Gameplay is definitely not what one may expect in 2014, thus after two decades experience in level building. Overall: 2/5 for the efford. | x | |
Doomkid
| This is dated 1995. It's nothing too special, goes through a variety of themes, techbases, slime pits, you know the drill. There are lots of, big surprise, bridges! This might be fun for an OS player, but there's really not much of substance here. | x |
View bridges.txt
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