Title: |
Canyon |
Filename: |
levels/doom2/a-c/canyon2.zip |
Size: |
145.31 KB |
Date: |
05/15/99 |
Author: |
Derek McBurney, This is most likely my last entry to the DOOM world so I tried my best. |
Description: |
Kick butt in a cool canyon warzone! |
Credits: |
id software! The DOOM hacker's guide! |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
Doom II CAD (cool and easy) and Waded |
Bugs: |
Not in my level, baby. |
Rating: |
      (5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | This is dated October 1998. It's a decent albeit very spartan-looking mountain techbase, very grey, with a melancholic readme (the author put a tonne of work into it, but must have realised that he didn't have that spark of greatness). What it lacks in visual polish it makes up for in quantity and consistency - it's never boring, and there's one really good pants-loosening bit with some boss monsters. End seems to break, unfortunately. Needed (even more) polish. | x | |
Anonymous
     | really cool, but has some deadly bugs. There are parts that are remakes of parts from Quake, which was cool. But there are door-close-stay walkover lines in front of each deathmatch player start (i assume to make the map less big for dm), the map will be stuck in sp if you walkover it (idclip after the red door). Also two stuck bugs in the northwest part of the map. Unfortunate cuz I really liked it. | x | |
Anonymous
     | Underdetailed,And not very challenging.But decent for an early attempt. | x |
View canyon2.txt
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