Title: |
The Cathedral |
Filename: |
levels/doom2/a-c/cathedrl.zip |
Size: |
62 KB |
Date: |
01/30/95 |
Author: |
Henry D. Koren |
Description: |
You find yourself on the holy island of Fragmore. Upon it is the once godly cathedral which now belongs to the minions of the devil Your mission is to put the fear of god into the hell spawn that wait inside, and outside of the cathedral. |
Credits: |
Mason Marks, And Paul Koch, for some ideas |
Base: |
New level from scratch |
Build time: |
At least 24 hours |
Editor(s) used: |
DEU ][ (hacked) |
Bugs: |
occasional to many sidedefs error |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Saturn
| Fairly fun map albeit a little plain. The outdoors are big and open and the pillar-hopping is frequent.
| x | |
Anonymous
| An excellent pwad by mid-1994 standards, though it's a little dull today. I really liked the outdoor bridges. 4/5 | x | |
Anonymous
| This is dated September 1994. It's an early Doom II level that pits you against 44 baddies; the textures are brown throughout and it really only has four rooms (the start, a slightly puzzly warehouse, a cathedral, and outdoors) but it's not bad. The gameplay is short and sweet the outdoors section has some interesting runny-jumpy bridge bits that loosely resemble a Yes album cover. Easy as cake though. | x | |
Anonymous
| It's surprising to find a level this old with a consistent theme, even if it over-uses the brown textures. This is quality stuff, with some good ideas like the "bridges" in the end and with some problems, too. It is not really a challenge nowadays except if you play it with your little finger alone. I related all of its problems to its age, and rated it at a 4. | x | |
Anonymous
| I liked it - some areas seem like they should've been secrets (there are no secrets) | x |
View cathedrl.txt
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