Title: |
Corridoors of Atrocity |
Filename: |
levels/doom2/a-c/coa.zip |
Size: |
90.67 KB |
Date: |
10/27/12 |
Author: |
Obsidian |
Description: |
This map was originally my interperetation of MAP28 of Doom II for a project on Doomworld, but it wasn't quite up to par. I've developed my skills a bit since I made this, but I still think it's an alright map. Enjoy! =D |
Credits: |
Ella Guro for being honest. |
Base: |
Inspired by MAP28, but mostly from scratch. |
Build time: |
About 3 weeks |
Editor(s) used: |
Doom Builder 2 |
Bugs: |
None that I can think of. |
Rating: |
(11 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Wow, awesome!!! Some intense funny stuff happened with the spiders too, trying to get invul and the spiders blocking and one shooting in my face but I escaped. 5/5 - Optimus | x | |
Anonymous
| Revenant trap aside, I really enjoyed this. Bumpy floors weren't a problem here at all. Would get rid of monster blocking lines in the third room, though. | x | |
hardcore_gamer
| Odd design, rather boring fights. Not horrible but still very meh. | x | |
Memfis
| Bumpy floors everywhere, they layout is just a bunch of rooms connected by doors and corridors with a little MAP28-like cave area at the end. The red key trap is very brutal: you fight 8 revenants in an extremely tight space, what the heck? Better save the megasphere for that battle. | x | |
Dragonsbrethren
| Bumpy floors are never fun and bumpy floors in tight spaces while you're trying to evade projectiles are even worse. | x | |
Anonymous
| not bad at all | x | |
Anonymous
| An ok map, very cramped in many spots and due to how some of the traps are laid out, the ride is very bumpy too. | x |
View coa.txt
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