Title: |
CyberFun |
Filename: |
levels/doom2/a-c/cyberfun.zip |
Size: |
394.62 KB |
Date: |
04/07/97 |
Author: |
Sasa Majnaric |
Description: |
It's a collection of my four wads. Evryone is very huge and difficult (poor health) - you should save often. There are few secrets but I can't remember if you have to find them to exit the level because I made these levels long time ago :). |
Credits: |
id software and the DCK author |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
DCK 2.1 |
Bugs: |
None. Maybe. Can't remember... |
Rating: |
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/halfstar.gif) ![](images/qstarmidright.gif) ![](images/emptyqstarfarright.gif) (3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) | despite the sparse detail, the maps do look clean and are very hard - I died on each one. | x | |
Anonymous
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) | fuckin cool, map01 is tricky but once you get the weapons it's ok and the other maps are more straight forward | x | |
Anonymous
![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | The wad is dated September 1996. The levels are large, but very undetailed; almost every wall has the same silvery texture. There have lots of monsters and the gameplay is tricky, but anally precise; map03 has one of those "barrack" areas with lots of identical tiny rooms that you must search. There are several close-quarters cyberdemon fights. Map04 is good fun, but it would have been much better with more and weaker monsters. | x |
View cyberfun.txt
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