Title: |
Dagger Keep |
Filename: |
levels/doom2/d-f/dagkeep.zip |
Size: |
21.08 KB |
Date: |
02/25/97 |
Author: |
William Drummond |
Description: |
Small level that is vey playable. You start in the library of a small keep and have to find the keys to exit the courtyard |
Credits: |
ID software |
Base: |
New level from scratch |
Build time: |
About 20 hours, time spent lining up the graphics the way that I wanted. |
Editor(s) used: |
DMapEdit v4.0.14 (beta) - A map editor for Doom! by Copyright (C) 1994 Jason Hoffoss |
Bugs: |
Haven't fonund them yet |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Quick 4-5 minute level, gameplay was good but the blue key placement was just stupid with no hint to where it is other than wall humping to find it. 3/5 | x | |
Anonymous
| Another minimal castle-like map. Short, boring, with no puzzle : you open a door, get the key, open another door, get another key... etc.
1/5 | x | |
Anonymous
| Smallness. And you must find secret doors to pass the level, which sux0rz. But well, I've seen worse -- Brun Ohn | x | |
Anonymous
| a good level to try and beat your
old best time | x | |
Anonymous
| too small- doomer666 | x |
View dagkeep.txt
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