Title: |
dungeonX |
Filename: |
levels/doom2/d-f/dungeonx.zip |
Size: |
116 KB |
Date: |
10/19/00 |
Author: |
Richard J. Sham |
Description: |
This is a big wad and has many monsters but it also has enough health and ammo to beat it. The fights are fair and you have plenty of room to move around. |
Credits: |
My wife and family |
Base: |
New from scratch |
Build time: |
On/Off 2 months over the past year |
Editor(s) used: |
Deep |
Bugs: |
None |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is dated October 2000 (coincidentally twelve years to the day I write this). You fight 447 baddies in a large, undetailed castle. It's surprisingly good fun - the castle is almost one big room, so you get swarmed quickly - but very bland-looking, with large areas of the same texture, years behind the curve in 2000. Progression relies on walking over invisible triggers a lot and finding a switch in a big garden at the end. | x |
View dungeonx.txt
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