Title: farewe11.wad - Farewell To Doom
Filename: levels/doom2/d-f/farewe11.zip
Size: 602.9 KB
Date: 08/18/98
Author: dr.noise & BnBB / ZDG
Description: PWAD containing 11 new levels to screw your brain rather than body. Sophisticated tricks & traps. Authentic ZDG design.
Credits: id Software (Doom), Raphael Quinet (DEU) Colin Reed (BSP), Jumbo man / ZDG (beta testing)
Base: All new levels from scratch
Build time: 2 months or so...
Editor(s) used: DEU 5.21, BSP 1.1x
Bugs: none
Rating: (9 votes)


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Reviews:
Getsu Fune
wonder how people could possibly like this. the arch-vile jump on MAP02 isn't made obvious. MAP05 has this one-minute lift with no action, wtf? MAP09 is even worse. also you can't even move the voodoo doll on the last map into the exit teleporter since it's got a low ceiling. horrible set.x
Zahid
Spectacular designs,Magnificent layouts..short to medium scale scythe like maps...radiant gameplay with low monster count...Very underrated but very brilliant work...Old but Gold...x
Anonymous
The maps are awesome and comments like "typical early russian wad" shouldn't sway you into not trying it. The only thing to note really is that the arch-vile in map 2 is required to beat the map, do not kill him before he helps you get the blue key. 4/5 -Lupinx-Kassman x
Anonymous
bunch of pretentious and VERY annoying maps. x
Anonymous
ugly and bad planned, but some elements are fresh and original. typical early russian wad. x
Anonymous
rocksx

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