Title: |
FortBorg.WAD |
Filename: |
levels/doom2/d-f/fortborg.zip |
Size: |
19.37 KB |
Date: |
03/25/95 |
Author: |
John C. Boyle |
Description: |
A fast start, dark corridors, and snipes throughout--- Conserve ammo and watch for ambushes, you'll mix searching lonely halls with sudden fire fights.
Well-suited for Deathmatch with plenty of sniping locations & alternate routes. |
Credits: |
Thanks to playtesters Jeff Dombrowski & Mike Nelson of
the Dearborn (MI) Police Department, and Bob Boyle. |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
EdMap version 1.31 |
Bugs: |
None |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is from March 1995; it's actually Map01. Starts off badly, with a misaligned teleport pad, then continues badly with some unmarked doors, and remains bad with masses of health and ammo vs 71 mostly middling monsters, and then there's a maze. The final area is decent for early 1995, but it's too little too late. There's so much health and ammo you can afford to rocket the baddies at point-blank range and still win comfortably. | x |
View fortborg.txt
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