Title: |
The Fortified Castle |
Filename: |
levels/doom2/d-f/fortcstl.zip |
Size: |
269.12 KB |
Date: |
03/27/95 |
Author: |
Dominique Lavergne |
Description: |
Coming back from Middle Ages, and having killed everything in previous episode, The Monastery, you feel happy and proud of having helped your friends. Unfortunately, Hell Order did'nt appreciate your valour, and decided to intensify his efforts to heradicate all kind of rebellion. Seeing this, General Mac Porter orders you to go back to Middle Ages, a few years later than your previous raid. As possible as you can, use tricks instead of frontal assaults, because this mission is harder than the previous you completed so well. Rebellion does'nt want to loose one of its best members. Some secret areas may help you, if you find them. |
Credits: |
Id Software for creating such great games All of you who create such great tools |
Base: |
New level from scratch |
Build time: |
About 2 weeks. |
Editor(s) used: |
WADED, DEUTEX, WINTEX, MIDI2MUS |
Bugs: |
None that I know of |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| Impressive architecture for such an old wad. | x | |
Anonymous
| The author obviously has a good feel for architecture but Heretic/Hexen textures don't suit DOOM at all. They looked out of place in Eternal and WoS and worse here. Add the ammo/powerup overkill, complete disregard for proper flats alignment and the blaring soundtrack, and from above-average this drops to 2/5 - N_A | x | |
Anonymous
| Got stuck looking for the yellow key - silly me for not realising I had to run around clickin on graves to see if one would lower a wall, revealing a hidden section of the level vital to progress. Map looks good, textures really suit it. Hard to believe this is dated from 95. 2 stars for hidden key. | x | |
Anonymous
| It's an okay castle-ish level with mostly Heretic textures, which fortunately seem to have been palette-converted with decent software this time, so they're no uglier than they have to be (the author also seems to have done a decent job of picking the better ones, although that ugly stained glass that was so popular to rip is there). Gameplay is passable; the mancubus courtyard area was somewhat challenging. Overall an average map though, nothing particularly wrong with it but not that great either. | x |
View fortcstl.txt
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