Title: |
Fortress of Doom (2) |
Filename: |
levels/doom2/d-f/fortress.zip |
Size: |
42.67 KB |
Date: |
11/17/94 |
Author: |
Rylan Hilman |
Description: |
The baddies who you beat up in Doom 2 are not completely destroyed. The last remaining faction captured and took up residence in an old castle. You have been sent to retake it.
This level will work with single player, cooperative, deathmatch, and altdeathmatch modes. If you can't figure out how to get back up to the outer rim, there are stair-ladders on the top, sides, and bottom of the map. |
Credits: |
iD Software Heikki Halme(hehalme@freenet.hut.fi) The guy who made Deu The guy who fixed up Deu2 Sabre "Mau" :) |
Base: |
New level from scratch |
Build time: |
Around 30 hours |
Editor(s) used: |
Deu2 |
Bugs: |
I did notice a HOM as one of the lifts came down, but I couldn't figure out where it came from. |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is dated November 1994. It's a castle level where you have to assault the castle, which is essentially a square battlement with a grand hall in the middle. It's very symmetrical and feels like a converted deathmatch level, but the difficulty level is fairly high - lots of hitscan baddies and not much health. It's not objectively great but it entertained me for a short while. | x | |
Anonymous
| I liked it | x | |
Anonymous
| There are some HOMs and some unclosed sectors but it's pretty good. Nice theme. 3.5/5 -Glassyman | x | |
Anonymous
| Very good for the time. | x |
View fortress.txt
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